Class ReceiveMessageBehaviour

java.lang.Object
jade.core.behaviours.Behaviour
Jade.Behaviours.Players.ReceiveMessageBehaviour
All Implemented Interfaces:
jade.util.leap.Serializable, Serializable

public class ReceiveMessageBehaviour extends jade.core.behaviours.Behaviour
See Also:
  • Nested Class Summary

    Nested classes/interfaces inherited from class jade.core.behaviours.Behaviour

    jade.core.behaviours.Behaviour.RunnableChangedEvent
  • Field Summary

    Fields inherited from class jade.core.behaviours.Behaviour

    myAgent, myEvent, NOTIFY_DOWN, NOTIFY_UP, parent, STATE_BLOCKED, STATE_READY, STATE_RUNNING
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    When a message of a move is received, the agents starts the PlayBehaviour, updating his grid with the new move from the opponent.
    boolean
     

    Methods inherited from class jade.core.behaviours.Behaviour

    actionWrapper, block, block, getAgent, getBehaviourName, getDataStore, getExecutionState, getParent, getRestartCounter, handle, handleBlockEvent, handleRestartEvent, isRunnable, onEnd, onStart, reset, restart, root, setAgent, setBehaviourName, setDataStore, setExecutionState

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ReceiveMessageBehaviour

      public ReceiveMessageBehaviour()
  • Method Details

    • action

      public void action()
      When a message of a move is received, the agents starts the PlayBehaviour, updating his grid with the new move from the opponent.
      Specified by:
      action in class jade.core.behaviours.Behaviour
    • done

      public boolean done()
      Specified by:
      done in class jade.core.behaviours.Behaviour